Seems to mostly work

This commit is contained in:
derek
2024-10-02 15:39:40 -05:00
parent 3121e9d4d2
commit 70a6a23604
10 changed files with 24 additions and 19 deletions

View File

@@ -403,7 +403,6 @@ _data = {
[node name="mac10" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_nb4p5")]
script = ExtResource("2_6i1l4")
gun_name = "Mac 10"
recoil_amount = 1.1
max_ammo = 30
bullet_damage = 2
bullet_drop = 0.01

View File

@@ -154,8 +154,8 @@ points = PackedVector3Array(-0.860472, 0.302737, 0.0809691, -0.860472, 0.302737,
radius = 1.26183
[node name="pistol1_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup"]]
collision_layer = 4
collision_mask = 6
collision_layer = 17
collision_mask = 17
script = ExtResource("1_pw3bx")
gun_resource = ExtResource("2_x7kb7")
collision_shape = NodePath("CollisionShape3D")

View File

@@ -433,7 +433,7 @@ script = ExtResource("2_7rsti")
gun_name = "Ye Ol' Revolver"
fire_mode = 1
fov_zoom_amt = 0.96
recoil_amount = 2.0
recoil_amount = Vector3(0.5, 0.1, 0.1)
max_ammo = 6
bullet_damage = 5
bullet_force_mod = 10