Added fire mode select on gun script
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@@ -59,6 +59,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0341401, -0.111267)
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[node name="mac10" parent="Head/Camera3D/WeaponHolder" instance=ExtResource("6_o1rq6")]
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transform = Transform3D(0.699692, 0.000362423, 0.0207632, 0, 0.699893, -0.0122167, -0.0207664, 0.0122113, 0.699585, 0.445836, -0.15786, -0.767655)
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[node name="WeaponSpawner" type="Node3D" parent="Head/Camera3D/WeaponHolder"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.44954, -0.336461, -0.703911)
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[node name="AmmoCounter" type="Label" parent="Head/Camera3D"]
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offset_right = 3840.0
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offset_bottom = 2160.0
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