Added fire mode select on gun script

This commit is contained in:
Derek
2024-07-14 20:06:00 -05:00
parent 582e03202a
commit 6fedc3e3c5
18 changed files with 382 additions and 31 deletions

View File

@@ -59,6 +59,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0341401, -0.111267)
[node name="mac10" parent="Head/Camera3D/WeaponHolder" instance=ExtResource("6_o1rq6")]
transform = Transform3D(0.699692, 0.000362423, 0.0207632, 0, 0.699893, -0.0122167, -0.0207664, 0.0122113, 0.699585, 0.445836, -0.15786, -0.767655)
[node name="WeaponSpawner" type="Node3D" parent="Head/Camera3D/WeaponHolder"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.44954, -0.336461, -0.703911)
[node name="AmmoCounter" type="Label" parent="Head/Camera3D"]
offset_right = 3840.0
offset_bottom = 2160.0