level bounds now don't error out on save/quit
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@@ -138,7 +138,6 @@ var controlled_elsewhere = false
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@onready var motion_lines: ColorRect = $Head/Recoil/Camera3D/MotionLines
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@onready var moveable_holder: Node3D = $Head/Recoil/Camera3D/MoveableHolder
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@onready var stand_check: RayCast3D = $StandCheck
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@onready var r_hand_test: MeshInstance3D = $Head/Recoil/Camera3D/WeaponHolder/RHandTest
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@onready var enemy_killed_audio: AudioStreamPlayer = $Audio/EnemyKilled
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@onready var footstep_sound: AudioStreamPlayer3D = $Audio/FootstepSound
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@onready var standing_collision: CollisionShape3D = $StandingCollision
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