decent start on picking up objects

This commit is contained in:
derek
2024-11-04 16:59:54 -06:00
parent 3dc841cf86
commit 6a36a53746
9 changed files with 59 additions and 8 deletions

View File

@@ -48,9 +48,10 @@ shadow_mesh = SubResource("ArrayMesh_1l8qq")
[sub_resource type="BoxShape3D" id="BoxShape3D_rhc2e"]
size = Vector3(2.20142, 2.09351, 2.20142)
[node name="Crate1" type="RigidBody3D" groups=["scene_rigidbody", "weight"]]
[node name="Crate1" type="RigidBody3D" groups=["moveable", "scene_rigidbody", "weight"]]
collision_layer = 33
collision_mask = 125
continuous_cd = true
[node name="Crate1" type="MeshInstance3D" parent="."]
transform = Transform3D(0.102752, 0, 0, 0, 0.997525, 0, 0, 0, 0.102752, -0.000747025, -0.00163035, 7.72476e-05)