decent start on picking up objects
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@@ -48,9 +48,10 @@ shadow_mesh = SubResource("ArrayMesh_1l8qq")
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[sub_resource type="BoxShape3D" id="BoxShape3D_rhc2e"]
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size = Vector3(2.20142, 2.09351, 2.20142)
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[node name="Crate1" type="RigidBody3D" groups=["scene_rigidbody", "weight"]]
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[node name="Crate1" type="RigidBody3D" groups=["moveable", "scene_rigidbody", "weight"]]
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collision_layer = 33
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collision_mask = 125
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continuous_cd = true
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[node name="Crate1" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.102752, 0, 0, 0, 0.997525, 0, 0, 0, 0.102752, -0.000747025, -0.00163035, 7.72476e-05)
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