added an assassinate target modifier
This commit is contained in:
@@ -101,9 +101,6 @@ func _ready():
|
||||
func _process(delta):
|
||||
line_of_sight.global_position = global_position
|
||||
move_and_slide()
|
||||
|
||||
if !is_on_floor():
|
||||
velocity -= Vector3(0,9.8,0) * delta
|
||||
|
||||
look_at_player()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user