added an assassinate target modifier
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@@ -1,6 +1,9 @@
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extends CSGBox3D
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class_name CSGSpawner
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func _ready() -> void:
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visible = false
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func random_box_pos():
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var x : float = randf_range(size.x / 2, -size.x /2)
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var y : float = randf_range(size.y/ 2, -size.y /2)
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