dead cam and air dash tweaks
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@@ -166,7 +166,7 @@ func _physics_process(delta):
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camera.fov = lerp(camera.fov, target_fov, delta * 8)
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# Health Indicator
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var health_opacity = 1 - level_control.health / level_control.start_health
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var health_opacity = 1.5 - level_control.health / level_control.start_health
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health_indicator.color = lerp(Color(0.471, 0, 0, 0), Color(0.471, 0, 0, .25),health_opacity)
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# Land sound
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