rocket launcher shoots and explodes
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54
assets/rocket_explosion.tscn
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54
assets/rocket_explosion.tscn
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@@ -0,0 +1,54 @@
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[gd_scene load_steps=8 format=3 uid="uid://6p7d7txcox7i"]
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[ext_resource type="Script" path="res://scripts/die_particles.gd" id="1_ssw3i"]
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[ext_resource type="AudioStream" uid="uid://wd061pl0d7rl" path="res://assets/Audio/deep-low-explosion-SBA-300054677.wav" id="5_awm3r"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e1gej"]
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albedo_color = Color(0.586219, 0.0370184, 0.140967, 1)
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emission_enabled = true
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emission = Color(0.941176, 0, 0, 1)
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emission_energy_multiplier = 8.0
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[sub_resource type="Curve" id="Curve_741s1"]
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min_value = -1.0
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_data = [Vector2(0, -1), 0.0, 0.0, 0, 0, Vector2(1, 1), 2.8, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_7652j"]
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curve = SubResource("Curve_741s1")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_evi0f"]
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inherit_velocity_ratio = 1.0
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direction = Vector3(0, 1, 0)
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spread = 66.739
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initial_velocity_min = 10.0
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initial_velocity_max = 15.0
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scale_min = 0.1
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hue_variation_min = 0.1
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hue_variation_max = 0.2
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hue_variation_curve = SubResource("CurveTexture_7652j")
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[sub_resource type="BoxMesh" id="BoxMesh_rsjsy"]
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[node name="rocketexplosion" type="Node3D"]
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script = ExtResource("1_ssw3i")
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[node name="dieParticles" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.17952, 0)
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material_override = SubResource("StandardMaterial3D_e1gej")
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cast_shadow = 0
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emitting = false
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amount = 250
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lifetime = 5.0
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one_shot = true
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explosiveness = 1.0
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trail_enabled = true
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trail_lifetime = 3.2
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process_material = SubResource("ParticleProcessMaterial_evi0f")
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draw_pass_1 = SubResource("BoxMesh_rsjsy")
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[node name="Audio" type="Node3D" parent="."]
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[node name="Die" type="AudioStreamPlayer3D" parent="Audio"]
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stream = ExtResource("5_awm3r")
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volume_db = 10.0
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