Playing with level blockouts
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@@ -3,10 +3,10 @@
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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advanced_options=false
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dedicated_server=false
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custom_features=""
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export_filter="scenes"
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export_files=PackedStringArray("res://scenes/test_level_2v2.tscn")
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../OneDrive/Desktop/gametest.exe"
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@@ -14,17 +14,16 @@ encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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binary_format/embed_pck=true
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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@@ -44,6 +43,8 @@ application/file_description=""
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application/copyright=""
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application/trademarks=""
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application/export_angle=0
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application/export_d3d12=0
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application/d3d12_agility_sdk_multiarch=true
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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@@ -61,3 +62,7 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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