Playing with level blockouts
This commit is contained in:
26
assets/LevelBlockouts/blockout_1-2.exr.import
Normal file
26
assets/LevelBlockouts/blockout_1-2.exr.import
Normal file
@@ -0,0 +1,26 @@
|
||||
[remap]
|
||||
|
||||
importer="2d_array_texture"
|
||||
type="CompressedTexture2DArray"
|
||||
uid="uid://c5jkf0ysequnf"
|
||||
path="res://.godot/imported/blockout_1-2.exr-9c58b3831869d688016e47c19cab4e64.ctexarray"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/LevelBlockouts/blockout_1-2.exr"
|
||||
dest_files=["res://.godot/imported/blockout_1-2.exr-9c58b3831869d688016e47c19cab4e64.ctexarray"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=3
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/channel_pack=1
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
slices/horizontal=1
|
||||
slices/vertical=1
|
||||
Reference in New Issue
Block a user