starting to fix guns under new script workflow
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@@ -96,7 +96,7 @@ func _draw():
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var draw_pos = radius_mid * Vector2.from_angle(mid_rads) + offset
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var object = options[i].instantiate()
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var texture = object.gun_icon
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var texture = object.weapon_info.gun_icon
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if selection == i:
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var points_per_arc = 32
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