starting to fix guns under new script workflow

This commit is contained in:
derek
2025-03-03 16:58:10 -06:00
parent 15f32eff61
commit 6283c6f22f
19 changed files with 309 additions and 214 deletions

View File

@@ -7,4 +7,4 @@ var bullet_damage
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
bullet_damage = machete.bullet_damage
bullet_damage = machete.weapon_info.bullet_damage