starting to fix guns under new script workflow

This commit is contained in:
derek
2025-03-03 16:58:10 -06:00
parent 15f32eff61
commit 6283c6f22f
19 changed files with 309 additions and 214 deletions

View File

@@ -0,0 +1,22 @@
[gd_resource type="Resource" script_class="weapon_resource" load_steps=3 format=3 uid="uid://cn6axgvd75xt7"]
[ext_resource type="Texture2D" uid="uid://1upy05l2sd3o" path="res://assets/Textures/ObjectTextures/Machete.png" id="1_c6dni"]
[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="2_nfg5p"]
[resource]
script = ExtResource("2_nfg5p")
gun_name = "machete"
gun_icon = ExtResource("1_c6dni")
path = "res://assets/machete.tscn"
weapon_type = 1
fire_mode = 1
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 0
start_mags = 0
bullet_damage = 5
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 600