starting to fix guns under new script workflow
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22
assets/weaponresources/machete.tres
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22
assets/weaponresources/machete.tres
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[gd_resource type="Resource" script_class="weapon_resource" load_steps=3 format=3 uid="uid://cn6axgvd75xt7"]
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[ext_resource type="Texture2D" uid="uid://1upy05l2sd3o" path="res://assets/Textures/ObjectTextures/Machete.png" id="1_c6dni"]
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[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="2_nfg5p"]
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[resource]
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script = ExtResource("2_nfg5p")
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gun_name = "machete"
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gun_icon = ExtResource("1_c6dni")
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path = "res://assets/machete.tscn"
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weapon_type = 1
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fire_mode = 1
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fov_zoom_amt = 0.98
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ads = false
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recoil_amount = Vector3(0, 0.05, 0.05)
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kick_amount = 0.1
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max_ammo = 0
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start_mags = 0
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bullet_damage = 5
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smoke_enabled = false
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bullet_force_mod = 5.0
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bullet_speed = 600
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