starting to fix guns under new script workflow

This commit is contained in:
derek
2025-03-03 16:58:10 -06:00
parent 15f32eff61
commit 6283c6f22f
19 changed files with 309 additions and 214 deletions

View File

@@ -10,11 +10,12 @@
script = ExtResource("3_10fhq")
gun_name = "Mac 10"
gun_icon = ExtResource("2_a3oyj")
path = "res://assets/mac_10_uber.tscn"
bullet = ExtResource("1_y4ehq")
fire_mode = 0
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0.1, 0.05, 0.05)
recoil_amount = Vector3(0.05, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 20
start_mags = 3
@@ -23,5 +24,4 @@ smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 600
casing = ExtResource("2_7wxcs")
casing_array = Array[NodePath]([])
mag = ExtResource("4_fiujt")

View File

@@ -0,0 +1,22 @@
[gd_resource type="Resource" script_class="weapon_resource" load_steps=3 format=3 uid="uid://cn6axgvd75xt7"]
[ext_resource type="Texture2D" uid="uid://1upy05l2sd3o" path="res://assets/Textures/ObjectTextures/Machete.png" id="1_c6dni"]
[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="2_nfg5p"]
[resource]
script = ExtResource("2_nfg5p")
gun_name = "machete"
gun_icon = ExtResource("1_c6dni")
path = "res://assets/machete.tscn"
weapon_type = 1
fire_mode = 1
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 0
start_mags = 0
bullet_damage = 5
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 600

View File

@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="bullet_resource" load_steps=4 format=3 uid="uid://b4sqlnsf0jla2"]
[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="1_i1dgo"]
[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="2_v06eh"]
[ext_resource type="Script" path="res://scripts/bullet_resource.gd" id="3_cliab"]
[resource]
script = ExtResource("3_cliab")
asset = ExtResource("1_i1dgo")
ammo_type = 1
bullet_hole = ExtResource("2_v06eh")

View File

@@ -0,0 +1,24 @@
[gd_resource type="Resource" script_class="weapon_resource" load_steps=4 format=3 uid="uid://cqphw4ll1bjjx"]
[ext_resource type="Resource" uid="uid://b4sqlnsf0jla2" path="res://assets/weaponresources/medium_ammo.tres" id="1_53e42"]
[ext_resource type="Texture2D" uid="uid://bho7c8s2yno12" path="res://assets/Textures/ObjectTextures/revolver1.png" id="2_n6mhi"]
[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="3_1a2hk"]
[resource]
script = ExtResource("3_1a2hk")
gun_name = "revolver"
gun_icon = ExtResource("2_n6mhi")
path = "res://assets/revolver_1.tscn"
weapon_type = 0
bullet = ExtResource("1_53e42")
fire_mode = 1
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0.05, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 15
start_mags = 3
bullet_damage = 1
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 1200