starting to fix guns under new script workflow
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@@ -10,11 +10,12 @@
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script = ExtResource("3_10fhq")
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gun_name = "Mac 10"
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gun_icon = ExtResource("2_a3oyj")
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path = "res://assets/mac_10_uber.tscn"
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bullet = ExtResource("1_y4ehq")
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fire_mode = 0
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fov_zoom_amt = 0.98
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ads = false
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recoil_amount = Vector3(0.1, 0.05, 0.05)
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recoil_amount = Vector3(0.05, 0.05, 0.05)
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kick_amount = 0.1
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max_ammo = 20
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start_mags = 3
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@@ -23,5 +24,4 @@ smoke_enabled = false
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bullet_force_mod = 5.0
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bullet_speed = 600
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casing = ExtResource("2_7wxcs")
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casing_array = Array[NodePath]([])
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mag = ExtResource("4_fiujt")
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22
assets/weaponresources/machete.tres
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22
assets/weaponresources/machete.tres
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@@ -0,0 +1,22 @@
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[gd_resource type="Resource" script_class="weapon_resource" load_steps=3 format=3 uid="uid://cn6axgvd75xt7"]
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[ext_resource type="Texture2D" uid="uid://1upy05l2sd3o" path="res://assets/Textures/ObjectTextures/Machete.png" id="1_c6dni"]
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[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="2_nfg5p"]
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[resource]
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script = ExtResource("2_nfg5p")
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gun_name = "machete"
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gun_icon = ExtResource("1_c6dni")
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path = "res://assets/machete.tscn"
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weapon_type = 1
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fire_mode = 1
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fov_zoom_amt = 0.98
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ads = false
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recoil_amount = Vector3(0, 0.05, 0.05)
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kick_amount = 0.1
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max_ammo = 0
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start_mags = 0
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bullet_damage = 5
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smoke_enabled = false
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bullet_force_mod = 5.0
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bullet_speed = 600
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11
assets/weaponresources/medium_ammo.tres
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11
assets/weaponresources/medium_ammo.tres
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@@ -0,0 +1,11 @@
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[gd_resource type="Resource" script_class="bullet_resource" load_steps=4 format=3 uid="uid://b4sqlnsf0jla2"]
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[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="1_i1dgo"]
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[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="2_v06eh"]
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[ext_resource type="Script" path="res://scripts/bullet_resource.gd" id="3_cliab"]
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[resource]
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script = ExtResource("3_cliab")
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asset = ExtResource("1_i1dgo")
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ammo_type = 1
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bullet_hole = ExtResource("2_v06eh")
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24
assets/weaponresources/revolver1.tres
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24
assets/weaponresources/revolver1.tres
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@@ -0,0 +1,24 @@
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[gd_resource type="Resource" script_class="weapon_resource" load_steps=4 format=3 uid="uid://cqphw4ll1bjjx"]
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[ext_resource type="Resource" uid="uid://b4sqlnsf0jla2" path="res://assets/weaponresources/medium_ammo.tres" id="1_53e42"]
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[ext_resource type="Texture2D" uid="uid://bho7c8s2yno12" path="res://assets/Textures/ObjectTextures/revolver1.png" id="2_n6mhi"]
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[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="3_1a2hk"]
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[resource]
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script = ExtResource("3_1a2hk")
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gun_name = "revolver"
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gun_icon = ExtResource("2_n6mhi")
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path = "res://assets/revolver_1.tscn"
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weapon_type = 0
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bullet = ExtResource("1_53e42")
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fire_mode = 1
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fov_zoom_amt = 0.98
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ads = false
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recoil_amount = Vector3(0.05, 0.05, 0.05)
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kick_amount = 0.1
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max_ammo = 15
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start_mags = 3
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bullet_damage = 1
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smoke_enabled = false
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bullet_force_mod = 5.0
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bullet_speed = 1200
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