fixed jump pad, started work on machete

This commit is contained in:
derek
2025-01-27 16:55:45 -06:00
parent f1c5b08c38
commit 61dad77f04
86 changed files with 1787 additions and 148 deletions

View File

@@ -139,7 +139,7 @@ func load_save_game_data(level_name):
var current_nodes = get_tree().get_nodes_in_group("persist")
for i in current_nodes:
if i.is_in_group("enemy"):
i.quiet_remove()
i.queue_free()
else:
i.queue_free()