fixed jump pad, started work on machete

This commit is contained in:
derek
2025-01-27 16:55:45 -06:00
parent f1c5b08c38
commit 61dad77f04
86 changed files with 1787 additions and 148 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=50 format=4 uid="uid://dqwkal3t4gf2p"]
[gd_scene load_steps=51 format=4 uid="uid://dqwkal3t4gf2p"]
[ext_resource type="Script" path="res://scripts/blunderbus.gd" id="1_w46uw"]
[ext_resource type="PackedScene" uid="uid://717hhehp83k8" path="res://assets/shotgun_pellet.tscn" id="2_544x3"]
@@ -7,6 +7,7 @@
[ext_resource type="Shader" path="res://assets/viewmodel_shader.gdshader" id="4_rud24"]
[ext_resource type="Texture2D" uid="uid://dmha1jlmeshfv" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.stock_Normal.png" id="5_xh07u"]
[ext_resource type="Texture2D" uid="uid://cq4ffvy1lr0fo" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.stock_Roughness.png" id="6_j605e"]
[ext_resource type="Texture2D" uid="uid://nrje6j28qwq2" path="res://assets/Models/Quixel/blunderbus/blunderbus_blunderbus.stock_Metalness.png" id="6_oah81"]
[ext_resource type="Texture2D" uid="uid://c5q834my73wf8" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_BaseColor.png" id="7_mot72"]
[ext_resource type="Texture2D" uid="uid://n3ygqfca1d1e" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_Normal.png" id="8_hxj7g"]
[ext_resource type="Texture2D" uid="uid://bmmjhdv8555ui" path="res://assets/Models/SubstancePainterTest/blunderbus_model_blunderbus.metal_Roughness.png" id="9_3votx"]
@@ -30,6 +31,7 @@ shader_parameter/normal_scale = 1.0
shader_parameter/uv1_scale = Vector3(1, 1, 1)
shader_parameter/uv1_offset = Vector3(0, 0, 0)
shader_parameter/texture_albedo = ExtResource("4_ammty")
shader_parameter/texture_metallic = ExtResource("6_oah81")
shader_parameter/texture_roughness = ExtResource("6_j605e")
shader_parameter/texture_normal = ExtResource("5_xh07u")