Started building proper hub world
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@@ -52,8 +52,9 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_w5ukr")
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_cglky"]
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points = PackedVector3Array(-0.537397, -0.103797, -0.0502889, 0.515246, -0.0674347, 0.0482163, 0.537393, -0.103797, 0.0502889, 0.0502871, -0.103797, -0.537397, -0.0706789, 0.0818977, 0.0282887, -0.0502904, -0.103797, 0.537397, 0.218302, 0.0305195, -0.386214, -0.318883, 0.0305195, -0.318987, 0.318985, 0.0305195, 0.318987, -0.318883, 0.0305195, 0.318987, 0.386106, 0.0305195, -0.218304, 0.402939, -0.103797, -0.369381, 0.369379, -0.103797, 0.403048, -0.369382, -0.103797, -0.403048, -0.402943, -0.103797, 0.369381, -0.491988, -0.0189037, 0.0793625, 0.0792479, -0.018901, 0.492005, -0.158646, -0.0189056, -0.476232, -0.38611, 0.0305195, -0.218304, -0.2182, 0.0305195, 0.386214, 0.0706762, 0.0818985, -0.028289, 0.476214, -0.0189084, 0.158772, 0.476213, -0.0189084, -0.158772, 0.218302, 0.0305195, 0.386214, -0.38611, 0.0305195, 0.218304, -0.460949, -0.0189273, -0.20667, -0.206559, -0.0189264, 0.461021, -0.2182, 0.0305195, -0.386214, 0.158643, -0.0189057, -0.476234, 0.386106, 0.0305195, 0.218304, -0.503731, -0.103797, 0.218304, 0.218302, -0.103797, 0.503731)
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_fui3e"]
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height = 0.0869141
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radius = 0.365234
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[sub_resource type="ArrayMesh" id="ArrayMesh_munsv"]
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_surfaces = [{
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@@ -90,7 +91,8 @@ blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_munsv")
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_afykr"]
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height = 1.37889
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height = 0.958984
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radius = 0.350586
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[node name="Trashcan" type="Node3D" groups=["scene_rigidbody"]]
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@@ -101,11 +103,13 @@ collision_mask = 253
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mass = 5.0
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[node name="trashcan1_lid" type="MeshInstance3D" parent="RigidBody3D"]
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transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, 0)
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mesh = SubResource("ArrayMesh_d6hx0")
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skeleton = NodePath("")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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shape = SubResource("ConvexPolygonShape3D_cglky")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0268555, 0)
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shape = SubResource("CylinderShape3D_fui3e")
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[node name="RigidBody3D2" type="RigidBody3D" parent="." groups=["scene_rigidbody"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.697674, 0)
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@@ -114,7 +118,7 @@ collision_mask = 253
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mass = 10.0
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[node name="trashcan1" type="MeshInstance3D" parent="RigidBody3D2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.00291026, 0)
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transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, -0.00291026, 0)
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mesh = SubResource("ArrayMesh_gfwtr")
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skeleton = NodePath("")
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