tweaked item holder and added crouch

This commit is contained in:
derek
2024-12-05 16:55:29 -06:00
parent f6812b167f
commit 5d9bac5292
17 changed files with 133 additions and 89 deletions

View File

@@ -203,8 +203,11 @@ material = SubResource("ShaderMaterial_ubnx7")
offset_right = 3840.0
offset_bottom = 2160.0
[node name="MoveableHolder" type="Node3D" parent="Head"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.287198, -2.1034)
[node name="MoveableHolder" type="Node3D" parent="Head/Recoil/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.000759602, -1.79822)
[node name="MoveableRotation" type="Node3D" parent="Head/Recoil/Camera3D/MoveableHolder"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.73907)
[node name="StandCheck" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.989648, 0)