added weapon wheel and model texture creator

This commit is contained in:
derek
2024-12-11 16:11:29 -06:00
parent 0ec82d84aa
commit 5ceaa00785
45 changed files with 1337 additions and 25 deletions

View File

@@ -992,13 +992,13 @@ mesh = SubResource("ArrayMesh_3dwuk")
visible = false
mesh = SubResource("ArrayMesh_d210d")
[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
[node name="backTarget" type="Area3D" parent="body" groups=["enemy_target"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
collision_layer = 128
collision_mask = 128
script = ExtResource("7_8vkma")
[node name="TargetShape" type="CollisionShape3D" parent="body/Area3D" groups=["enemy"]]
[node name="TargetShape" type="CollisionShape3D" parent="body/backTarget" groups=["enemy"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00258863, 1.30966, 0.442835)
shape = SubResource("SphereShape3D_n7n6o")
@@ -1037,8 +1037,8 @@ one_shot = true
stream = ExtResource("10_2qmhc")
volume_db = 10.0
[connection signal="body_entered" from="body/Area3D" to="body/Area3D" method="_on_body_entered"]
[connection signal="body_part_hit" from="body/Area3D" to="." method="_on_area_3d_body_part_hit"]
[connection signal="body_entered" from="body/backTarget" to="body/backTarget" method="_on_body_entered"]
[connection signal="body_part_hit" from="body/backTarget" to="." method="_on_area_3d_body_part_hit"]
[connection signal="timeout" from="Timers/prefire_timer" to="." method="_on_prefire_timer_timeout"]
[connection signal="timeout" from="Timers/postfire_timer" to="." method="_on_postfire_timer_timeout"]
[connection signal="timeout" from="Timers/knocked_timer" to="." method="_on_knocked_timer_timeout"]