added dof blur on time slowdown

This commit is contained in:
derek
2025-01-17 16:54:03 -06:00
parent f74d599b64
commit 5978a90017
5 changed files with 29 additions and 7 deletions

View File

@@ -680,7 +680,7 @@ script = ExtResource("2_tskiy")
gun_name = "Mac 10"
gun_icon = ExtResource("3_p1hxc")
gun_info = ExtResource("4_ex2eo")
fov_zoom_amt = 5.0
fov_zoom_amt = 15.0
recoil_amount = Vector3(0.02, 0.05, 0.05)
max_ammo = 20
bullet_damage = 2
@@ -702,7 +702,7 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="mac10" parent="." index="0"]
transform = Transform3D(-1.08301e-06, -8.05098e-08, -0.3, -0.0225093, 0.299154, 9.76371e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
transform = Transform3D(-1.08301e-06, -8.05094e-08, -0.3, -0.0225093, 0.299154, 9.76756e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
cast_shadow = 0
lod_bias = 10.0
mesh = SubResource("ArrayMesh_pcg38")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=34 format=3 uid="uid://drwae3loscbw7"]
[gd_scene load_steps=35 format=3 uid="uid://drwae3loscbw7"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_x7wms"]
[ext_resource type="Script" path="res://scripts/recoil.gd" id="3_405jc"]
@@ -35,6 +35,11 @@ height = 2.03547
radius = 0.509802
height = 1.19106
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_vhypf"]
dof_blur_far_enabled = true
dof_blur_near_enabled = true
dof_blur_amount = 0.3
[sub_resource type="FastNoiseLite" id="FastNoiseLite_vupcx"]
noise_type = 0
frequency = 0.05
@@ -116,6 +121,7 @@ script = ExtResource("3_405jc")
[node name="Camera3D" type="Camera3D" parent="Head/Recoil"]
transform = Transform3D(1, -8.30784e-09, 2.09548e-09, 7.50333e-12, 1, -6.0536e-09, 0, 0, 1, 1.29921e-05, -0.0445602, -0.00379455)
cull_mask = 1048573
attributes = SubResource("CameraAttributesPractical_vhypf")
current = true
[node name="WeaponHolder" type="Node3D" parent="Head/Recoil/Camera3D"]

View File

@@ -1343,7 +1343,7 @@ gun_name = ".44 Galore"
gun_icon = ExtResource("3_nl201")
ammo_type = 1
fire_mode = 1
fov_zoom_amt = 15
fov_zoom_amt = 35
recoil_amount = Vector3(0.125, 0.1, 0.1)
max_ammo = 6
bullet_damage = 5