tweaks to assassinate vip mode

This commit is contained in:
derek
2025-05-05 16:37:57 -05:00
parent 7dc8ca1c88
commit 56af7a3481
10 changed files with 78 additions and 35 deletions

View File

@@ -202,8 +202,9 @@ shadow_mesh = SubResource("ArrayMesh_w3nmi")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_uc061"]
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[node name="TubeTop" type="Node3D"]
[node name="TubeTop" type="Node3D" node_paths=PackedStringArray("switch")]
script = ExtResource("1_vcnmj")
switch = NodePath("Switch1")
[node name="TubeTop" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.87957, 0)
@@ -268,4 +269,5 @@ skeleton = NodePath("")
shape = SubResource("ConcavePolygonShape3D_uc061")
[connection signal="body_entered" from="PlayerDetect" to="." method="_on_player_detect_body_entered"]
[connection signal="body_exited" from="PlayerDetect" to="." method="_on_player_detect_body_exited"]
[connection signal="switch_changed" from="Switch1" to="." method="_on_switch_1_switch_changed"]