tweaks to assassinate vip mode

This commit is contained in:
derek
2025-05-05 16:37:57 -05:00
parent 7dc8ca1c88
commit 56af7a3481
10 changed files with 78 additions and 35 deletions

View File

@@ -2,6 +2,7 @@ extends Node3D
class_name SpawnTube
@export var level_bounds : LevelBounds
@export var switch : SwitchBasic
var open = true
var active = true
@@ -24,6 +25,12 @@ func _on_player_detect_body_entered(body: Node3D) -> void:
body.global_position = old_pos
func _on_player_detect_body_exited(body: Node3D) -> void:
if body is Player:
SignalBus.emit_signal("player_left_tube")
func _on_switch_1_switch_changed() -> void:
if open:
anim_player.play("close")