started work on camera going red with damage

This commit is contained in:
derek
2024-08-07 17:01:41 -05:00
parent fb1dd498b4
commit 5652e75508
10 changed files with 38 additions and 8 deletions

View File

@@ -60,6 +60,8 @@ var body_look_to
var distance_to_player
var hive_velocity
var hive_nav_point
var player_in_view = false
var player_last_seen
var knocked = false
var stunned = false
@@ -75,6 +77,11 @@ func _ready():
func _process(delta):
#Sightline
if turret_look_next.is_colliding() and turret_look_next.get_collider().is_in_group("player"):
player_in_view = true
player_last_seen = turret_look_next.get_collider().global_position
# Navigation
if !knocked:
if hive_velocity: