weapon swap working and array tracking bullet status
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@@ -7,6 +7,7 @@ var cycle_count_start
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var cycle_count
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@export_group("Gun Feel")
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@export var gun_name : String
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@export_enum("Auto", "Single", "Burst") var fire_mode: int
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@export var recoil_amount = .2
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@export var max_ammo = 15
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@@ -134,3 +135,6 @@ func spawn_mag():
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instance_mag.position = mag_ejector.global_position
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instance_mag.transform.basis = mag_ejector.global_transform.basis
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get_tree().get_root().add_child(instance_mag)
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func swapped_out():
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queue_free()
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