weapon swap working and array tracking bullet status
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@@ -18,4 +18,4 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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text = "Ammo: " + str(level_control.ammo_current[gun_index]) +" " + str(level_control.ammo_reserve[gun_index])
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text = str(player.gun.gun_name) + "\n Ammo: " + str(level_control.ammo_current[level_control.current_gun_index]) +" " + str(level_control.ammo_reserve[level_control.current_gun_index])
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