weapon swap working and array tracking bullet status
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@@ -413,6 +413,7 @@ gun_2 = ExtResource("3_rky7g")
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[node name="Player" parent="." instance=ExtResource("2_f87c2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.0295, 1.4435, 21.1166)
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AUDIO = false
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weapon_sway_amount = 0.05
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weapon_rotation_amount = 0.05
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