crouch still needs tweaking on the camera but functional, added air dash
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9
scripts/player_falling.gd
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9
scripts/player_falling.gd
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extends PlayerState
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class_name PlayerFalling
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func Physics_Update(delta):
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if character.is_on_floor():
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Transitioned.emit(self,"on foot")
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standard_movement(delta)
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apply_gravity(delta)
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