continued work on attack
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@@ -9,7 +9,7 @@ func Physics_Update(delta):
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update_player_target()
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#move and look at location
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move_to_nav_point(delta)
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turret_look2D(delta)
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turret_look3D(delta)
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else:
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Transitioned.emit(self,"idle") #when search is working make this search
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