tweaks to smoke particles
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@@ -38,7 +38,7 @@ extends Node3D
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@onready var level_control = get_tree().current_scene
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@onready var ammo_current
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@onready var tracker_marker = load("res://assets/tracker_marker.tscn")
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@onready var bullet : Resource = load("res://assets/bullet.tscn")
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@onready var bullet : Resource = load("res://assets/tracker_bullet.tscn")
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@onready var tracker_indicator_material = tracker_indicator.get_surface_override_material(0)
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var tracker : Node
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