From 4d4685eea0a66744275459cbf5cde57b808acf96 Mon Sep 17 00:00:00 2001 From: Derek Date: Fri, 2 Aug 2024 08:20:31 -0500 Subject: [PATCH] removed casing transform from rocket launcher script --- scripts/rocket_launcher.gd | 5 ----- 1 file changed, 5 deletions(-) diff --git a/scripts/rocket_launcher.gd b/scripts/rocket_launcher.gd index 4bbd897..8280eb8 100644 --- a/scripts/rocket_launcher.gd +++ b/scripts/rocket_launcher.gd @@ -101,11 +101,6 @@ func shoot(delta): instance_bullet.player_position = player.global_position get_tree().get_root().add_child(instance_bullet) - # Casing transform - #var instance_casing = casing.instantiate() - #instance_casing.position = casing_ejector.global_position - #instance_casing.transform.basis = casing_ejector.global_transform.basis - #get_tree().get_root().add_child(instance_casing) player.weapon_recoil(delta) if fire_mode != 0: cycle_count -= 1