diff --git a/scripts/rocket_launcher.gd b/scripts/rocket_launcher.gd index 4bbd897..8280eb8 100644 --- a/scripts/rocket_launcher.gd +++ b/scripts/rocket_launcher.gd @@ -101,11 +101,6 @@ func shoot(delta): instance_bullet.player_position = player.global_position get_tree().get_root().add_child(instance_bullet) - # Casing transform - #var instance_casing = casing.instantiate() - #instance_casing.position = casing_ejector.global_position - #instance_casing.transform.basis = casing_ejector.global_transform.basis - #get_tree().get_root().add_child(instance_casing) player.weapon_recoil(delta) if fire_mode != 0: cycle_count -= 1