built more assets and started playing with foliage painting
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@@ -8,7 +8,7 @@ var last_enemy : bool = false
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@export var health = 3
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@export var SPEED = 3.0
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const MAX_LV = 30
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const MAX_LV = 10
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const MAX_AV = 10
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@export_enum("Enemy", "Trap") var enemy_type: int
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