built more assets and started playing with foliage painting
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@@ -458,7 +458,7 @@ func hold_item():
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if held_item != null:
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var held_dir = moveable_holder.global_position - held_item.global_position
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var held_av = held_item_rotation - held_item.rotation
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held_item.linear_velocity = held_dir * 5
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held_item.linear_velocity = held_dir * 15
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held_item.look_at(camera.global_position)
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#held_item.angular_velocity = held_av * 10
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