built more assets and started playing with foliage painting

This commit is contained in:
derek
2024-12-04 17:02:46 -06:00
parent dd960cc00e
commit 478e2822d2
359 changed files with 34172 additions and 178 deletions

View File

@@ -46,7 +46,9 @@ func _ready():
#connect to signals
SignalBus.enemy_count_changed.connect(enemy_count)
##LOAD DATA
#refresh_scene()
#LOAD DATA
SaveLoad.load_persistent_data()
#refresh_scene()
if SaveLoad.data_cleared:

View File

@@ -458,7 +458,7 @@ func hold_item():
if held_item != null:
var held_dir = moveable_holder.global_position - held_item.global_position
var held_av = held_item_rotation - held_item.rotation
held_item.linear_velocity = held_dir * 5
held_item.linear_velocity = held_dir * 15
held_item.look_at(camera.global_position)
#held_item.angular_velocity = held_av * 10

View File

@@ -8,7 +8,7 @@ var last_enemy : bool = false
@export var health = 3
@export var SPEED = 3.0
const MAX_LV = 30
const MAX_LV = 10
const MAX_AV = 10
@export_enum("Enemy", "Trap") var enemy_type: int