built more assets and started playing with foliage painting

This commit is contained in:
derek
2024-12-04 17:02:46 -06:00
parent dd960cc00e
commit 478e2822d2
359 changed files with 34172 additions and 178 deletions

22
demo/src/CaveEntrance.gd Normal file
View File

@@ -0,0 +1,22 @@
extends Area3D
func _ready() -> void:
body_entered.connect(_on_body_entered)
body_exited.connect(_on_body_exited)
func _on_body_entered(body: Node3D) -> void:
if body.name == "Player":
var env: WorldEnvironment = get_node_or_null("../../Environment/WorldEnvironment")
if env:
var tween: Tween = get_tree().create_tween()
tween.tween_property(env.environment, "ambient_light_energy", .1, .33)
func _on_body_exited(body: Node3D) -> void:
if body.name == "Player":
var env: WorldEnvironment = get_node_or_null("../../Environment/WorldEnvironment")
if env:
var tween: Tween = get_tree().create_tween()
tween.tween_property(env.environment, "ambient_light_energy", 1., .33)