built more assets and started playing with foliage painting

This commit is contained in:
derek
2024-12-04 17:02:46 -06:00
parent dd960cc00e
commit 478e2822d2
359 changed files with 34172 additions and 178 deletions

View File

@@ -145,6 +145,7 @@ angular_limit/lower = -0.785398
[node name="RigidBody3D" type="RigidBody3D" parent="." groups=["moveable"]]
collision_layer = 32
collision_mask = 125
continuous_cd = true
[node name="Panel1" type="MeshInstance3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.320453, 0)
@@ -164,6 +165,7 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.320453, -0.00352626)
collision_layer = 32
collision_mask = 125
continuous_cd = true
[node name="Panel2" type="MeshInstance3D" parent="RigidBody3D2"]
mesh = SubResource("ArrayMesh_k328d")