built more assets and started playing with foliage painting

This commit is contained in:
derek
2024-12-04 17:02:46 -06:00
parent dd960cc00e
commit 478e2822d2
359 changed files with 34172 additions and 178 deletions

View File

@@ -7,7 +7,7 @@
[ext_resource type="Texture2D" uid="uid://dy2x4oypvddi2" path="res://assets/Models/garbagebin.main.normal.png" id="3_w5i6d"]
[ext_resource type="Texture2D" uid="uid://b2aixjygwlijc" path="res://assets/Models/garbagebin.lid.albedo.png" id="4_tyokw"]
[ext_resource type="Texture2D" uid="uid://dmrsxsbtlmn6x" path="res://assets/Models/garbagebin.lid.roughness.png" id="5_rejwu"]
[ext_resource type="Texture2D" uid="uid://dreegtc3xivsd" path="res://assets/Models/garbagebin.lid.normal.png" id="6_ute6y"]
[ext_resource type="Texture2D" uid="uid://bxrew37taf7qp" path="res://assets/Models/garbagebin.lid.normal.png" id="6_ute6y"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7yg37"]
resource_name = "garbagebag1"
@@ -255,16 +255,12 @@ size = Vector3(1.89148, 1.73535, 0.124577)
[sub_resource type="BoxShape3D" id="BoxShape3D_5cbax"]
size = Vector3(2.97827, 0.103943, 1.8573)
[node name="GarbageBin" type="RigidBody3D" groups=["scene_rigidbody"]]
collision_layer = 32
collision_mask = 13
mass = 500.0
center_of_mass_mode = 1
[node name="Node3D" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.948835, 0.315771, 0, -0.315771, 0.948835, 0.319386, 1.59974, 0.0317982)
collision_layer = 2
collision_mask = 7
collision_layer = 32
collision_mask = 125
[node name="garbagebag" type="MeshInstance3D" parent="RigidBody3D"]
mesh = SubResource("ArrayMesh_5o5no")
@@ -275,8 +271,8 @@ shape = SubResource("ConvexPolygonShape3D_l74do")
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
transform = Transform3D(-0.0789985, 0.314784, -0.94587, 0, 0.948835, 0.315771, 0.996875, 0.0249454, -0.0749565, -0.657269, 1.7626, 0.0317982)
collision_layer = 2
collision_mask = 7
collision_layer = 32
collision_mask = 125
[node name="garbagebag" type="MeshInstance3D" parent="RigidBody3D2"]
mesh = SubResource("ArrayMesh_5o5no")
@@ -287,8 +283,8 @@ shape = SubResource("ConvexPolygonShape3D_l74do")
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
transform = Transform3D(0.989691, 0.0452235, -0.135889, 4.97514e-10, 0.948835, 0.315771, 0.143216, -0.312516, 0.939054, -0.630131, 3.02827, 0.362096)
collision_layer = 2
collision_mask = 7
collision_layer = 32
collision_mask = 125
[node name="garbagebag" type="MeshInstance3D" parent="RigidBody3D3"]
transform = Transform3D(1, 0, 0, -3.72529e-09, 1, 2.98023e-08, 0, -2.98023e-08, 1, 0, 0, 0)
@@ -298,45 +294,49 @@ skeleton = NodePath("")
[node name="CollisionShape3D8" type="CollisionShape3D" parent="RigidBody3D3"]
shape = SubResource("ConvexPolygonShape3D_l74do")
[node name="GarbageBinMain" type="MeshInstance3D" parent="."]
[node name="GarbageBin" type="RigidBody3D" parent="." groups=["scene_rigidbody"]]
mass = 500.0
center_of_mass_mode = 1
[node name="GarbageBinMain" type="MeshInstance3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00643747, 1.18845, 0.132032)
mesh = SubResource("ArrayMesh_f1dd3")
skeleton = NodePath("")
[node name="garbagebin_LidLeft" type="MeshInstance3D" parent="."]
[node name="garbagebin_LidLeft" type="MeshInstance3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, -0.640112, 0.768282, 0, -0.768282, -0.640112, -0.720451, 2.21995, -0.722729)
mesh = SubResource("ArrayMesh_36x6e")
skeleton = NodePath("")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D2" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, -0.640112, 0.768282, 0, -0.768282, -0.640112, -0.720451, 2.21995, -0.722729)
shape = SubResource("ConvexPolygonShape3D_d5sag")
[node name="garbagebin_LidRight" type="MeshInstance3D" parent="."]
[node name="garbagebin_LidRight" type="MeshInstance3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 0.995237, -0.0974839, 0, 0.0974839, 0.995237, 0.791263, 2.21995, -0.729617)
mesh = SubResource("ArrayMesh_ct8nk")
skeleton = NodePath("")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D3" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 0.995237, -0.0974839, 0, 0.0974839, 0.995237, 0.791263, 2.21995, -0.729617)
shape = SubResource("ConvexPolygonShape3D_m8st6")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00279236, 1.01807, 1.0014)
shape = SubResource("BoxShape3D_4o1ux")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D4" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00279236, 1.01807, -0.714143)
shape = SubResource("BoxShape3D_4o1ux")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D5" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.45026, 1.16792, 0.125807)
shape = SubResource("BoxShape3D_y8tbh")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D6" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 1.42864, 1.16553, 0.125807)
shape = SubResource("BoxShape3D_y8tbh")
[node name="CollisionShape3D7" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D7" type="CollisionShape3D" parent="GarbageBin"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.306, 0.154236)
shape = SubResource("BoxShape3D_5cbax")