built more assets and started playing with foliage painting
This commit is contained in:
124
addons/terrain_3d/src/double_slider.gd
Normal file
124
addons/terrain_3d/src/double_slider.gd
Normal file
@@ -0,0 +1,124 @@
|
||||
@tool
|
||||
class_name DoubleSlider
|
||||
extends Control
|
||||
|
||||
signal value_changed(Vector2)
|
||||
var label: Label
|
||||
var suffix: String
|
||||
var grabbed_handle: int = 0 # -1 left, 0 none, 1 right
|
||||
var min_value: float = 0.0
|
||||
var max_value: float = 100.0
|
||||
var step: float = 1.0
|
||||
var range := Vector2(0, 100)
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
update_label()
|
||||
|
||||
|
||||
func set_min(p_value: float) -> void:
|
||||
min_value = p_value
|
||||
if range.x <= min_value:
|
||||
range.x = min_value
|
||||
set_value(range)
|
||||
update_label()
|
||||
|
||||
|
||||
func get_min() -> float:
|
||||
return min_value
|
||||
|
||||
|
||||
func set_max(p_value: float) -> void:
|
||||
max_value = p_value
|
||||
if range.y == 0 or range.y >= max_value:
|
||||
range.y = max_value
|
||||
set_value(range)
|
||||
update_label()
|
||||
|
||||
|
||||
func get_max() -> float:
|
||||
return max_value
|
||||
|
||||
|
||||
func set_step(p_step: float) -> void:
|
||||
step = p_step
|
||||
|
||||
|
||||
func get_step() -> float:
|
||||
return step
|
||||
|
||||
|
||||
func set_value(p_range: Vector2) -> void:
|
||||
range.x = clamp(p_range.x, min_value, max_value)
|
||||
range.y = clamp(p_range.y, min_value, max_value)
|
||||
if range.y < range.x:
|
||||
var tmp: float = range.x
|
||||
range.x = range.y
|
||||
range.y = tmp
|
||||
|
||||
update_label()
|
||||
emit_signal("value_changed", Vector2(range.x, range.y))
|
||||
queue_redraw()
|
||||
|
||||
|
||||
func get_value() -> Vector2:
|
||||
return range
|
||||
|
||||
|
||||
func update_label() -> void:
|
||||
if label:
|
||||
label.set_text(str(range.x) + suffix + "/" + str(range.y) + suffix)
|
||||
|
||||
|
||||
func _gui_input(p_event: InputEvent) -> void:
|
||||
if p_event is InputEventMouseButton:
|
||||
if p_event.get_button_index() == MOUSE_BUTTON_LEFT:
|
||||
if p_event.is_pressed():
|
||||
var mid_point = (range.x + range.y) / 2.0
|
||||
var xpos: float = p_event.get_position().x * 2.0
|
||||
if xpos >= mid_point:
|
||||
grabbed_handle = 1
|
||||
else:
|
||||
grabbed_handle = -1
|
||||
set_slider(p_event.get_position().x)
|
||||
else:
|
||||
grabbed_handle = 0
|
||||
|
||||
if p_event is InputEventMouseMotion:
|
||||
if grabbed_handle != 0:
|
||||
set_slider(p_event.get_position().x)
|
||||
|
||||
|
||||
func set_slider(p_xpos: float) -> void:
|
||||
if grabbed_handle == 0:
|
||||
return
|
||||
var xpos_step: float = clamp(snappedf((p_xpos / size.x) * max_value, step), min_value, max_value)
|
||||
if(grabbed_handle < 0):
|
||||
range.x = xpos_step
|
||||
else:
|
||||
range.y = xpos_step
|
||||
set_value(range)
|
||||
|
||||
|
||||
func _notification(p_what: int) -> void:
|
||||
if p_what == NOTIFICATION_DRAW:
|
||||
# Draw background bar
|
||||
var bg: StyleBox = get_theme_stylebox("slider", "HSlider")
|
||||
var bg_height: float = bg.get_minimum_size().y
|
||||
var mid_y: float = (size.y - bg_height) / 2.0
|
||||
draw_style_box(bg, Rect2(Vector2(0, mid_y), Vector2(size.x, bg_height)))
|
||||
|
||||
# Draw foreground bar
|
||||
var handle: Texture2D = get_theme_icon("grabber", "HSlider")
|
||||
var area: StyleBox = get_theme_stylebox("grabber_area", "HSlider")
|
||||
var h: float = size.y / 2 - handle.get_size().y / 2
|
||||
var startx: float = (range.x / max_value) * size.x
|
||||
var endx: float = (range.y / max_value) * size.x #- startx
|
||||
draw_style_box(area, Rect2(Vector2(startx, mid_y), Vector2(endx - startx, bg_height)))
|
||||
|
||||
# Draw handles, slightly in so they don't get on the outside edges
|
||||
var handle_pos: Vector2
|
||||
handle_pos.x = clamp(startx - handle.get_size().x/2, -5, size.x)
|
||||
handle_pos.y = clamp(endx - handle.get_size().x/2, 0, size.x - 10)
|
||||
draw_texture(handle, Vector2(handle_pos.x, -mid_y))
|
||||
draw_texture(handle, Vector2(handle_pos.y, -mid_y))
|
||||
Reference in New Issue
Block a user