added punch animation and can now melee enemies

This commit is contained in:
Derek
2025-01-19 18:20:31 -06:00
parent 5978a90017
commit 4638c97b84
6 changed files with 91 additions and 45 deletions

View File

@@ -702,7 +702,7 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="mac10" parent="." index="0"]
transform = Transform3D(-1.08301e-06, -8.05094e-08, -0.3, -0.0225093, 0.299154, 9.76756e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
transform = Transform3D(-1.08301e-06, -8.05088e-08, -0.3, -0.0225093, 0.299154, 9.77362e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
cast_shadow = 0
lod_bias = 10.0
mesh = SubResource("ArrayMesh_pcg38")