more tweaks

This commit is contained in:
derek
2024-11-04 11:20:19 -06:00
parent 0493216c25
commit 4242f58a87
62 changed files with 262 additions and 210 deletions

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
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blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

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path="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-c0b8fa1618f4bb48993bd73cf2dbf55b.ctex" path.s3tc="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-c0b8fa1618f4bb48993bd73cf2dbf55b.s3tc.ctex"
metadata={ metadata={
"vram_texture": false "imported_formats": ["s3tc_bptc"],
"vram_texture": true
} }
[deps] [deps]
source_file="res://assets/Models/assets/models/tree_8ed2ce90-e977-4ce4-b02a-2b5f5aca566e/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg" source_file="res://assets/Models/assets/models/tree_8ed2ce90-e977-4ce4-b02a-2b5f5aca566e/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg"
dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-c0b8fa1618f4bb48993bd73cf2dbf55b.ctex"] dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-c0b8fa1618f4bb48993bd73cf2dbf55b.s3tc.ctex"]
[params] [params]
compress/mode=0 compress/mode=2
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=false mipmaps/generate=true
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
@@ -31,4 +32,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=0

View File

@@ -3,32 +3,33 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://dsbyt7akyi3mf" uid="uid://dsbyt7akyi3mf"
path="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-9d2a88441ccf0f2d29187ed89c103301.ctex" path.s3tc="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-9d2a88441ccf0f2d29187ed89c103301.s3tc.ctex"
metadata={ metadata={
"vram_texture": false "imported_formats": ["s3tc_bptc"],
"vram_texture": true
} }
[deps] [deps]
source_file="res://assets/Models/assets/models/tree_8ed2ce90-e977-4ce4-b02a-2b5f5aca566e/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg" source_file="res://assets/Models/assets/models/tree_8ed2ce90-e977-4ce4-b02a-2b5f5aca566e/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg"
dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-9d2a88441ccf0f2d29187ed89c103301.ctex"] dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-9d2a88441ccf0f2d29187ed89c103301.s3tc.ctex"]
[params] [params]
compress/mode=0 compress/mode=2
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=1
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=false mipmaps/generate=true
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=1
roughness/src_normal="" roughness/src_normal="res://assets/Models/assets/models/tree_8ed2ce90-e977-4ce4-b02a-2b5f5aca566e/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg"
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=0

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -2,7 +2,7 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://b4g14i0hso7dj" uid="uid://bdb2yv36ffmk8"
path.s3tc="res://.godot/imported/boxcar1.doors.png-7378721e8cbb58b1d0fb0e0d16e93c7d.s3tc.ctex" path.s3tc="res://.godot/imported/boxcar1.doors.png-7378721e8cbb58b1d0fb0e0d16e93c7d.s3tc.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc"], "imported_formats": ["s3tc_bptc"],

View File

@@ -2,7 +2,7 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://dtccywxaqkqwk" uid="uid://bytxye2f8f05c"
path.s3tc="res://.godot/imported/brick1.normal.png-01aaf16db3e9ebf93f0d29868088a593.s3tc.ctex" path.s3tc="res://.godot/imported/brick1.normal.png-01aaf16db3e9ebf93f0d29868088a593.s3tc.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc"], "imported_formats": ["s3tc_bptc"],

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -2,7 +2,7 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://dreegtc3xivsd" uid="uid://bxrew37taf7qp"
path.s3tc="res://.godot/imported/garbagebin.lid.normal.png-84ef62d4152d2a5d290861b230593a52.s3tc.ctex" path.s3tc="res://.godot/imported/garbagebin.lid.normal.png-84ef62d4152d2a5d290861b230593a52.s3tc.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc"], "imported_formats": ["s3tc_bptc"],

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -2,7 +2,7 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bibvo384ycxub" uid="uid://446yk8qkr53q"
path.s3tc="res://.godot/imported/mac10.roughness2.png-77b0d965d5e6b9404dba54a97d742d86.s3tc.ctex" path.s3tc="res://.godot/imported/mac10.roughness2.png-77b0d965d5e6b9404dba54a97d742d86.s3tc.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc"], "imported_formats": ["s3tc_bptc"],

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
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View File

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@@ -28,11 +29,11 @@ animation/import=true
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dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_albedo.jpg-0355f8fc911341252e173e4102d2b3c8.ctex"] dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_albedo.jpg-0355f8fc911341252e173e4102d2b3c8.s3tc.ctex"]
[params] [params]
compress/mode=0 compress/mode=2
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=false mipmaps/generate=true
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
@@ -31,4 +32,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=0

View File

@@ -3,25 +3,26 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://d2kqf2114mf3n" uid="uid://d2kqf2114mf3n"
path="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-88d53849883b3a851219a63800fbe0ca.ctex" path.s3tc="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-88d53849883b3a851219a63800fbe0ca.s3tc.ctex"
metadata={ metadata={
"vram_texture": false "imported_formats": ["s3tc_bptc"],
"vram_texture": true
} }
[deps] [deps]
source_file="res://assets/Models/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg" source_file="res://assets/Models/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg"
dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-88d53849883b3a851219a63800fbe0ca.ctex"] dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_glossiness.jpg-88d53849883b3a851219a63800fbe0ca.s3tc.ctex"]
[params] [params]
compress/mode=0 compress/mode=2
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=false mipmaps/generate=true
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
@@ -31,4 +32,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=0

View File

@@ -3,32 +3,33 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://cratv7f6shy44" uid="uid://cratv7f6shy44"
path="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-6f093798799a95f42d65675799718ee6.ctex" path.s3tc="res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-6f093798799a95f42d65675799718ee6.s3tc.ctex"
metadata={ metadata={
"vram_texture": false "imported_formats": ["s3tc_bptc"],
"vram_texture": true
} }
[deps] [deps]
source_file="res://assets/Models/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg" source_file="res://assets/Models/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg"
dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-6f093798799a95f42d65675799718ee6.ctex"] dest_files=["res://.godot/imported/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg-6f093798799a95f42d65675799718ee6.s3tc.ctex"]
[params] [params]
compress/mode=0 compress/mode=2
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=1
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=false mipmaps/generate=true
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=1
roughness/src_normal="" roughness/src_normal="res://assets/Models/textures/MT_PM_V60_Acer_buergerianum_01_Trunk_01_normal.jpg"
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=0

View File

@@ -17,6 +17,7 @@ nodes/root_type=""
nodes/root_name="" nodes/root_name=""
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
meshes/create_shadow_meshes=true meshes/create_shadow_meshes=true
@@ -28,11 +29,11 @@ animation/import=true
animation/fps=30 animation/fps=30
animation/trimming=false animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
_subresources={} _subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1
blender/nodes/visible=0 blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true blender/nodes/punctual_lights=true
blender/nodes/cameras=true blender/nodes/cameras=true
blender/nodes/custom_properties=true blender/nodes/custom_properties=true

View File

@@ -80,7 +80,7 @@ radius = 0.055
[node name="Bullet" type="RigidBody3D"] [node name="Bullet" type="RigidBody3D"]
top_level = true top_level = true
collision_layer = 0 collision_layer = 0
collision_mask = 109 collision_mask = 105
axis_lock_angular_x = true axis_lock_angular_x = true
axis_lock_angular_y = true axis_lock_angular_y = true
axis_lock_angular_z = true axis_lock_angular_z = true
@@ -88,7 +88,7 @@ mass = 0.01
center_of_mass_mode = 1 center_of_mass_mode = 1
continuous_cd = true continuous_cd = true
contact_monitor = true contact_monitor = true
max_contacts_reported = 1 max_contacts_reported = 3
script = ExtResource("1_oj0f5") script = ExtResource("1_oj0f5")
[node name="Cylinder" type="MeshInstance3D" parent="."] [node name="Cylinder" type="MeshInstance3D" parent="."]

View File

@@ -10,8 +10,8 @@ height = 0.121962
radius = 0.0314789 radius = 0.0314789
[node name="casing_2" type="RigidBody3D" groups=["scene_rigidbody", "spawned"]] [node name="casing_2" type="RigidBody3D" groups=["scene_rigidbody", "spawned"]]
collision_layer = 0 collision_layer = 32
collision_mask = 5 collision_mask = 37
mass = 0.1 mass = 0.1
continuous_cd = true continuous_cd = true
contact_monitor = true contact_monitor = true

View File

@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/Plane Crash.ttf-879bfaf8f4271b3924e0697f9cf9a
Rendering=null Rendering=null
antialiasing=1 antialiasing=1
generate_mipmaps=false generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false multichannel_signed_distance_field=false
msdf_pixel_range=8 msdf_pixel_range=8
msdf_size=48 msdf_size=48

View File

@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/White On Black.ttf-3ab7c22431282fb522667e604d
Rendering=null Rendering=null
antialiasing=1 antialiasing=1
generate_mipmaps=false generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false multichannel_signed_distance_field=false
msdf_pixel_range=8 msdf_pixel_range=8
msdf_size=48 msdf_size=48

View File

@@ -13,7 +13,6 @@ normal_scale = 2.0
normal_texture = ExtResource("4_7t6g2") normal_texture = ExtResource("4_7t6g2")
ao_enabled = true ao_enabled = true
ao_texture = ExtResource("2_rhxpx") ao_texture = ExtResource("2_rhxpx")
heightmap_enabled = true
heightmap_deep_parallax = true heightmap_deep_parallax = true
heightmap_min_layers = 8 heightmap_min_layers = 8
heightmap_max_layers = 32 heightmap_max_layers = 32

View File

@@ -38,20 +38,20 @@ shadow_color = Color(0, 0, 0, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ubnx7"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ubnx7"]
shader = ExtResource("14_v5svg") shader = ExtResource("14_v5svg")
shader_parameter/overlay = true shader_parameter/overlay = true
shader_parameter/scanlines_opacity = 0.025 shader_parameter/scanlines_opacity = 0.05
shader_parameter/scanlines_width = 0.315 shader_parameter/scanlines_width = 0.5
shader_parameter/grille_opacity = 0.1 shader_parameter/grille_opacity = 0.05
shader_parameter/resolution = Vector2(640, 480) shader_parameter/resolution = Vector2(640, 480)
shader_parameter/pixelate = false shader_parameter/pixelate = false
shader_parameter/roll = false shader_parameter/roll = true
shader_parameter/roll_speed = 1.165 shader_parameter/roll_speed = 1.0
shader_parameter/roll_size = 38.883 shader_parameter/roll_size = 11.0
shader_parameter/roll_variation = 1.8 shader_parameter/roll_variation = 2.8
shader_parameter/distort_intensity = 0.0 shader_parameter/distort_intensity = 0.002
shader_parameter/noise_opacity = 0.0 shader_parameter/noise_opacity = 0.015
shader_parameter/noise_speed = 5.0 shader_parameter/noise_speed = 5.0
shader_parameter/static_noise_intensity = 0.035 shader_parameter/static_noise_intensity = 0.005
shader_parameter/aberration = 0.00500005 shader_parameter/aberration = 0.00300005
shader_parameter/brightness = 1.4 shader_parameter/brightness = 1.4
shader_parameter/discolor = true shader_parameter/discolor = true
shader_parameter/warp_amount = 0.0 shader_parameter/warp_amount = 0.0
@@ -165,7 +165,7 @@ texture = ExtResource("8_kupqh")
script = ExtResource("7_pnp4a") script = ExtResource("7_pnp4a")
[node name="BulletRay" type="RayCast3D" parent="Head/Recoil/Camera3D"] [node name="BulletRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.114122) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.462246)
target_position = Vector3(0, 0, -200) target_position = Vector3(0, 0, -200)
collision_mask = 5 collision_mask = 5
collide_with_areas = true collide_with_areas = true

View File

@@ -145,8 +145,7 @@ func die():
get_tree().get_root().add_child(instance_dead) get_tree().get_root().add_child(instance_dead)
instance_dead.camera.current = true instance_dead.camera.current = true
player.dead = true player.dead = true
player.crt_filter.visible = true player.toggle_hud(true)
player.toggle_hud(false)
player.gun.visible = false player.gun.visible = false
player.crosshair.visible = false player.crosshair.visible = false

View File

@@ -9,6 +9,7 @@ var bullet_force_mod = 1.0
var distance_from_player var distance_from_player
var player_position var player_position
var player_velocity var player_velocity
var bullet_active = true
@onready var mesh = $Cylinder @onready var mesh = $Cylinder
@onready var particles = $GPUParticles3D @onready var particles = $GPUParticles3D
@@ -37,7 +38,7 @@ func _physics_process(delta):
func _on_body_entered(body: Node) -> void: func _on_body_entered(body: Node) -> void:
if !body.is_in_group("player"): if !body.is_in_group("player") and bullet_active:
print("BODY HIT - " + str(body)) print("BODY HIT - " + str(body))
#Break Breakable Objects #Break Breakable Objects
@@ -47,8 +48,6 @@ func _on_body_entered(body: Node) -> void:
if body.is_in_group("switch"): if body.is_in_group("switch"):
body.hit() body.hit()
mesh.visible = false
if ray.is_colliding() and !ray.get_collider().is_in_group("player"): if ray.is_colliding() and !ray.get_collider().is_in_group("player"):
#Bullet Hole Effect #Bullet Hole Effect
ray.get_collider().add_child(instance_bullethole) ray.get_collider().add_child(instance_bullethole)
@@ -65,4 +64,8 @@ func _on_body_entered(body: Node) -> void:
SignalBus.emit_signal("enemy_hit") SignalBus.emit_signal("enemy_hit")
ray.get_collider().hit(bullet_damage) ray.get_collider().hit(bullet_damage)
mesh.visible = false
bullet_active = false
particles.emitting = true
await get_tree().create_timer(1).timeout
queue_free() queue_free()

View File

@@ -410,4 +410,3 @@ func toggle_hud(hud_on):
ammo_counter.visible = hud_on ammo_counter.visible = hud_on
stamina_counter.visible = hud_on stamina_counter.visible = hud_on
hud_visible = !hud_visible

View File

@@ -17,10 +17,14 @@ func _process(delta: float) -> void:
basis = Quaternion.from_euler(current_rotation) basis = Quaternion.from_euler(current_rotation)
func add_recoil(recoil_amount,snap_change,speed_change) -> void: func add_recoil(recoil_amount,snap_change,speed_change) -> void:
#set to provided snap/speed changes
snap_amount = snap_change snap_amount = snap_change
speed = speed_change speed = speed_change
#vertical recoil and random L+R recoil within given range
var recoil_x = recoil_amount.x var recoil_x = recoil_amount.x
var recoil_y = randf_range(-recoil_amount.y,recoil_amount.y) var recoil_y = randf_range(-recoil_amount.y,recoil_amount.y)
var recoil_z = randf_range(-recoil_amount.z,recoil_amount.z) var recoil_z = randf_range(-recoil_amount.z,recoil_amount.z)
#add to target rotation
target_rotation += Vector3(recoil_x, recoil_y, recoil_z) target_rotation += Vector3(recoil_x, recoil_y, recoil_z)

View File

@@ -11,6 +11,7 @@ var cycle_count
@export_enum("Auto", "Single", "Burst") var fire_mode: int @export_enum("Auto", "Single", "Burst") var fire_mode: int
@export var fov_zoom_amt = .98 @export var fov_zoom_amt = .98
@export var recoil_amount : Vector3 = Vector3(1,.1,.1) @export var recoil_amount : Vector3 = Vector3(1,.1,.1)
@export var recoil_speed_change : float = 4
@export var max_ammo = 15 @export var max_ammo = 15
@export var start_mags = 3 @export var start_mags = 3
@export var bullet_damage = 1 @export var bullet_damage = 1
@@ -156,7 +157,7 @@ func fire(delta):
instance_bullet.player_velocity = player.velocity instance_bullet.player_velocity = player.velocity
instance_bullet.instance_bullethole = bullethole.instantiate() instance_bullet.instance_bullethole = bullethole.instantiate()
get_tree().get_root().add_child(instance_bullet) get_tree().get_root().add_child(instance_bullet)
player.recoil.add_recoil(recoil_amount,10,10) player.recoil.add_recoil(recoil_amount,10,recoil_speed_change)
chamber.rotate_object_local(Vector3(0,-1,0),deg_to_rad(60)) chamber.rotate_object_local(Vector3(0,-1,0),deg_to_rad(60))
func reload(delta): func reload(delta):