more tweaks

This commit is contained in:
derek
2024-11-04 11:20:19 -06:00
parent 0493216c25
commit 4242f58a87
62 changed files with 262 additions and 210 deletions

View File

@@ -11,6 +11,7 @@ var cycle_count
@export_enum("Auto", "Single", "Burst") var fire_mode: int
@export var fov_zoom_amt = .98
@export var recoil_amount : Vector3 = Vector3(1,.1,.1)
@export var recoil_speed_change : float = 4
@export var max_ammo = 15
@export var start_mags = 3
@export var bullet_damage = 1
@@ -156,7 +157,7 @@ func fire(delta):
instance_bullet.player_velocity = player.velocity
instance_bullet.instance_bullethole = bullethole.instantiate()
get_tree().get_root().add_child(instance_bullet)
player.recoil.add_recoil(recoil_amount,10,10)
player.recoil.add_recoil(recoil_amount,10,recoil_speed_change)
chamber.rotate_object_local(Vector3(0,-1,0),deg_to_rad(60))
func reload(delta):