added enemy spawners
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17
assets/materials/fence1.tres
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17
assets/materials/fence1.tres
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[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://b1cfrw7h2iufj"]
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[ext_resource type="Texture2D" uid="uid://cloh0nu375127" path="res://assets/materials/71_Fence/71_chrome mesh steel perforate metal texture-seamless_hr (Custom) (1).png" id="1_gj3pm"]
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[ext_resource type="Texture2D" uid="uid://43t26cbw7hyi" path="res://assets/materials/71_Fence/71_chrome mesh steel perforate metal texture-seamless_hr_normal.jpg" id="2_2va5w"]
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[ext_resource type="Texture2D" uid="uid://beea8ruym4p75" path="res://assets/materials/71_Fence/71_chrome mesh steel perforate metal texture-seamless_hr_specular.jpg" id="3_5bf1w"]
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[resource]
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transparency = 1
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cull_mode = 2
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albedo_texture = ExtResource("1_gj3pm")
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metallic = 1.0
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roughness_texture = ExtResource("3_5bf1w")
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normal_enabled = true
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normal_texture = ExtResource("2_2va5w")
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uv1_scale = Vector3(0.5, 0.5, 0.5)
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uv1_triplanar = true
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texture_filter = 0
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