More map playing

This commit is contained in:
Derek
2024-10-03 22:56:13 -05:00
parent 0fea3a4867
commit 418c207c35
208 changed files with 875 additions and 353 deletions

View File

@@ -279,7 +279,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0145504, -0.0460228)
script = ExtResource("2_63tea")
gun_name = "Dumb Pistol"
fire_mode = 2
recoil_amount = 0.0
recoil_amount = Vector3(0.01, 0.01, 0.01)
bullet_drop = 0.03
flare_light = NodePath("SpotLight3D")
bullet = ExtResource("3_4pvsf")
@@ -287,15 +287,15 @@ bullethole = ExtResource("4_bu1g0")
casing = ExtResource("5_gls8p")
mag = ExtResource("6_ysonb")
anim_player = NodePath("AnimationPlayer")
barrel_raycast = NodePath("RayCastBarrel")
casing_ejector = NodePath("RayCastCasing")
barrel_raycast = NodePath("gun/RayCastBarrel")
casing_ejector = NodePath("gun/RayCastCasing")
mag_ejector = NodePath("gun/RayCastMag")
audio_fire = NodePath("Audio/Fire")
audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="gun" parent="." index="0"]
transform = Transform3D(-3.20911e-06, 3.81154e-07, -0.892729, 0.106569, 0.886344, -4.65828e-09, 0.886344, -0.106569, -3.23167e-06, 0, -0.000397999, -0.143476)
transform = Transform3D(-1.81e-06, 0, -0.5, 0, 0.5, 0, 0.5, 0, -1.81e-06, 0, -0.000397999, 0)
[node name="mag" parent="gun" index="0"]
transform = Transform3D(0.0897307, -0.048904, -9.31323e-10, 0.012226, 0.358923, 1.74623e-10, 3.72529e-09, -1.86265e-09, 0.0323253, 0.00225297, 0.0306008, -2.98023e-08)
@@ -306,20 +306,20 @@ transform = Transform3D(0.579973, 0, 0, 0, 0.579973, -1.0175e-10, 1.16415e-10, 7
[node name="RayCastMag" type="RayCast3D" parent="gun" index="2"]
transform = Transform3D(1.11722, -0.0135336, 0.080048, 0.00234133, 1.1094, 0.154888, -0.0811502, -0.154313, 1.10651, 0, 0.000445819, 0)
[node name="RayCastBarrel" type="RayCast3D" parent="gun" index="3"]
transform = Transform3D(-0.00532892, -0.00753071, 1.99998, 0.00210016, 1.99998, 0.00753634, -1.99999, 0.00212025, -0.00532096, -1.14757, 0.176184, 0.0116054)
target_position = Vector3(0, 0, -1)
[node name="RayCastCasing" type="RayCast3D" parent="gun" index="4"]
transform = Transform3D(-0.00182475, 5.76144e-05, 2, 0.00103918, 2, -5.66866e-05, -2, 0.00103913, -0.00182478, -2.5332e-07, 0.215889, -0.069994)
target_position = Vector3(1, 0, 0)
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"]
libraries = {
"": SubResource("AnimationLibrary_vkrtt")
}
[node name="RayCastBarrel" type="RayCast3D" parent="." index="2"]
transform = Transform3D(0.999996, -0.00106011, 0.00265686, 0.00105008, 0.999992, 0.00376817, -0.00266084, -0.00376536, 0.999989, -0.0058006, 0.161677, -0.93982)
target_position = Vector3(0, 0, -1)
[node name="RayCastCasing" type="RayCast3D" parent="." index="3"]
transform = Transform3D(0.999999, -0.000519563, 0.000908768, 0.000519589, 1, -2.83433e-05, -0.000908754, 2.88053e-05, 1, 0.085, 0.187, 0)
target_position = Vector3(1, 0, 0)
[node name="Audio" type="Node3D" parent="." index="4"]
[node name="Audio" type="Node3D" parent="." index="2"]
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
stream = ExtResource("8_jtjwm")
@@ -335,7 +335,7 @@ stream = ExtResource("10_xn8pu")
volume_db = 3.0
bus = &"SFX"
[node name="SpotLight3D" type="SpotLight3D" parent="." index="5"]
[node name="SpotLight3D" type="SpotLight3D" parent="." index="3"]
transform = Transform3D(-6.79394e-06, 0, 1.87678, 0, 1.87678, 0, -1.87677, 0, -6.79392e-06, -1.63231, 0, 5.90892e-06)
light_color = Color(0.965385, 0.844179, 0.572893, 1)
light_energy = 0.0