substantial work on saving and loading and hub mechanic
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@@ -5,18 +5,22 @@ class_name gamemode
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@export_enum("Kill 'em All","Extraction","Survival_Time") var win_conditions
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@export_group("Win Conditions")
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@export var survival_time : float = 160 #in seconds
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@export_group("Penalties")
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@export var money_lost_multiplier : float = .5
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@export_enum("Drop All Weapons","Drop Random","Drop None") var weapon_penalty = 0
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@export var weapon_drop_percentage : float = .5
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@export_group("Player Movement")
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@export var walk_speed = 12.0
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@export var jump_velocity = 5
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@export var dash_speed = 40
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@export var gravity : float = -9.8
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@export var time_slowed_speed : float = .1
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@export var stamina_regen = true
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@export var stamina_regen = false
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@export var max_stamina : float = 100
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@export var stamina_drain : float = 20
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@export var air_dash_max : int = 1
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@export var load_save : = true
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@export var money = 0
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@export var money_multiplier : float = 1.0
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@export var start_health = 10
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@export var gun_1 : Resource
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@export var gun_2 : Resource
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