substantial work on saving and loading and hub mechanic

This commit is contained in:
Derek
2025-02-22 17:09:47 -06:00
parent 777063ddeb
commit 3ee1f261d1
31 changed files with 584 additions and 212 deletions

34
assets/scene_changer.tscn Normal file
View File

@@ -0,0 +1,34 @@
[gd_scene load_steps=5 format=3 uid="uid://dgapcuvg0gtmm"]
[ext_resource type="Script" path="res://scripts/scene_changer.gd" id="1_7ngxb"]
[sub_resource type="BoxShape3D" id="BoxShape3D_mvtr6"]
[sub_resource type="SphereMesh" id="SphereMesh_wfy04"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qd8ax"]
transparency = 1
blend_mode = 1
emission_enabled = true
emission = Color(0.223698, 0.336652, 0.628522, 1)
emission_energy_multiplier = 5.6
[node name="Scene Changer" type="Area3D"]
collision_layer = 4
collision_mask = 4
script = ExtResource("1_7ngxb")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_mvtr6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
visible = false
mesh = SubResource("SphereMesh_wfy04")
surface_material_override/0 = SubResource("StandardMaterial3D_qd8ax")
[node name="Start_Activation" type="Timer" parent="."]
wait_time = 0.5
autostart = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Start_Activation" to="." method="_on_start_activation_timeout"]