substantial work on saving and loading and hub mechanic

This commit is contained in:
Derek
2025-02-22 17:09:47 -06:00
parent 777063ddeb
commit 3ee1f261d1
31 changed files with 584 additions and 212 deletions

View File

@@ -61,7 +61,7 @@ shader_parameter/noise = SubResource("NoiseTexture2D_0eorp")
size = Vector3(3, 3.58057, 3)
[sub_resource type="SphereShape3D" id="SphereShape3D_xfie3"]
radius = 7.0
radius = 5.0
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_pxyjg"]
random_pitch = 2.0
@@ -264,6 +264,7 @@ collision_layer = 0
collision_mask = 16
[node name="CollisionShape3D" type="CollisionShape3D" parent="pick_up_magnet"]
transform = Transform3D(1, -1.35287e-11, -5.82077e-11, 7.56017e-12, 1, 0, 0, 0, 1, 0.00132301, 0.00235856, -2.26706)
shape = SubResource("SphereShape3D_xfie3")
[node name="Audio" type="Node3D" parent="."]