more collision tweaks

This commit is contained in:
Derek
2024-09-26 22:49:25 -05:00
parent 2142dd20c4
commit 3b407ca293
6 changed files with 7 additions and 7 deletions

View File

@@ -747,6 +747,7 @@ damage_number = ExtResource("9_rmegy")
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="Turret" type="MeshInstance3D" parent="TurretLook"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00161432, 0.000886798, -0.0469466)
@@ -777,10 +778,12 @@ shape = SubResource("ConcavePolygonShape3D_kddmj")
[node name="TurretLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="SpiderLookNext" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
target_position = Vector3(0, 0, -50)
collision_mask = 5
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../Icosphere_002")