item pickup work

added extra stop before player eats the item so you can see what you've gathered
This commit is contained in:
derek
2024-10-01 17:02:40 -05:00
parent f581d6f668
commit 3a450169c0
8 changed files with 56 additions and 8 deletions

View File

@@ -123,3 +123,8 @@ collision_mask = 16
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
shape = SubResource("CapsuleShape3D_ms2qn")
[node name="Timer" type="Timer" parent="."]
[node name="PickupTimer" type="Timer" parent="."]
wait_time = 3.0