started work on doors and switches
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@@ -166,7 +166,6 @@ func _physics_process(delta):
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else:
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velocity.x = lerp(velocity.x, direction.x * speed, delta * 6.5) + (direction.x * DASH_SPEED)
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velocity.z = lerp(velocity.z, direction.z * speed, delta * 6.5) + (direction.z * DASH_SPEED)
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elif is_climbing:
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gravity = 0.0
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if direction:
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