started work on doors and switches

This commit is contained in:
derek
2024-10-09 15:17:13 -05:00
parent d1090e4a6b
commit 3356454d78
4 changed files with 91 additions and 6 deletions

View File

@@ -988,7 +988,7 @@ tracks/7/keys = {
"times": PackedFloat32Array(0.02, 0.03, 0.06),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 10.0, 0.0]
"values": [0.0, 20.0, 0.0]
}
[sub_resource type="Animation" id="Animation_w02ee"]
@@ -1179,13 +1179,13 @@ transform = Transform3D(4.17223e-07, 7.04731e-19, 2.10229, -2.98023e-07, -2.1022
mesh = SubResource("ArrayMesh_0w43n")
[node name="Trigger" parent="revolver1" index="2"]
transform = Transform3D(0.207537, -0.978227, 3.54117e-06, 0, -3.61999e-06, -1, 0.978227, 0.207537, -7.51281e-07, 0.226752, 0, -0.00209358)
transform = Transform3D(-0.86282, -0.50551, 1.82994e-06, 0, -3.61999e-06, -1, 0.50551, -0.86282, 3.1234e-06, 0.226752, 0, -0.00209358)
mesh = SubResource("ArrayMesh_ahftj")
[node name="flare" type="MeshInstance3D" parent="revolver1" index="3"]
transform = Transform3D(-2.72424e-08, 0.381822, -1.11212e-08, 6.77626e-21, -1.66903e-08, -0.254424, -0.623234, -1.669e-08, 4.86124e-16, -0.109069, 0.0424353, -2.70625)
visible = false
transparency = 1.0
cast_shadow = 0
mesh = SubResource("ArrayMesh_t14cq")
skeleton = NodePath("")
@@ -1202,7 +1202,7 @@ target_position = Vector3(0, 0, -0.1)
[node name="SpotLight3D" type="SpotLight3D" parent="revolver1" index="5"]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37115e-08, 0, 0, 0, 1, 0, 0, -1.94881)
light_color = Color(0.965385, 0.844179, 0.572893, 1)
light_energy = 0.0
light_energy = 10.0
light_projector = ExtResource("3_q41fl")
light_size = 0.229
shadow_enabled = true